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released this
2025-08-08 01:56:11 +00:00 | 5 commits to main since this releaseNew Features:
- Auto Show/Hide UI: New setting that automatically shows/hides the UI when entering/exiting Training Area
Technical Changes:
Architecture refactor; replaced coordinate arrays and magic numbers with enum-based system:
- NEW: MenuSequences.h - Centralized sequence definitions with clean logic
- REFACTORED: Types.h - Semantic enum structure mapping GW2 interface 1:1 (BOON_ALACRITY vs stepIndex == 13)
- REFACTORED: AutomationLogic.cpp - Eliminated all magic numbers, unified healer logic
- Improved maintainability
- Enhanced readability: Self-documenting code with meaningful names like GOLEM_SLOW instead of array indices
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