Automates Guild Wars 2 optimal boon and golem configurations
New features: - Skip Confusion - Add Immobilize - Add Blind Templates Improvements: - Templates tab redesign with improved layout and organization - Apply Boons and Spawn Golem buttons added to Templates tab for instant access to templates sequences - Template name truncation for the "Current" template indicator to prevent UI stretching with long names Other Improvements/changes: - Training Area safety check - Apply buttons only function when inside Training Area - Auto-stop sequences when game loses focus (Alt+Tab, Windows key, etc.) - Cleaned up golem sequence by removing redundant coordinate that was causing vulnerability to be clicked twice - Cleaner console output with reduced debug logging |
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| GolemHelper | ||
| .gitignore | ||
| GolemHelper.sln | ||
| LICENSE | ||
| README.md | ||
GolemHelper
A Guild Wars 2 addon for Nexus that automates optimal boon and golem configurations in the Special Forces Training Area.
Features
DPS Benchmarking:
- hi dps
- Quick DPS
- Alac DPS
Healer Support:
- Environment Damage with Mild/Moderate/Extreme settings
- Specialized healer boon sequences (qHeal/aHeal modes)
Golem Customization:
- Hitbox selection: Small/Medium/Large (Small is benchmark default)
- Advanced condition modifiers: Skip Slow, Skip Burning, 5 Bleeding Stacks
Tips:
- If the sequence is too fast and missing clicks, increase Custom Delays in the UI
- You can move your mouse during the sequence, just don't hover over UIs or click
Installation
- Install Nexus Addon Loader
- Download
GolemHelper.dllfrom the latest release - Place the DLL in your
Guild Wars 2/addonsfolder - Start the game
- Configure keybinds in Nexus addon settings
Building from Source
Requirements
- Visual Studio 2022
- Windows SDK
- C++17 or later
Steps
- Clone the repository
- Open the solution in Visual Studio
- Build the solution in Release mode
- The compiled DLL will be in
x64/Release/GolemHelper.dll
License
This project is licensed under the MIT License - see the LICENSE file for details.